Delta Robot

Main goals of this project included: design and optimization of the mechanical construction of the robot and its final assembly; solving the forward and inverse kinematics equations and calculation of the working area; simulation of joint trajectories for linear movement of the end effector; writing kinematics functions in C and their implementation in the control system. The project was carried out successfully, resulting in a working prototype. The robot is capable of manipulating objects at a speed of 2m/s with an efficiency up to 75 cycles per minute (25/305/25 test).

About the project

 

Project Details

Assembly

Working Area

1. Aluminium profile (Bosch Rexroth, size: 30x30 mm)

2. Motor mount (made on hobby CNC)

3. Stepper Motor (1,9Nm, 4,2A Parallel, Bipolar, Nema23)

4. HTD3M timing belt

5. Rotary Axis adapter (for future development)

6. Belt pulley

7. Mounting plate

8. Mounting bracket

9. Linear rail

10. linear carriage

11. Arm

12. Platform with end effector

Shape of the working area calculated using only the mathematical properties of the construction

Shape of the working area calculated using the mathematical properties of the construction and its mechanical limitations

Performance Testing

The 25/305/25 Test was performed using a working prototype. This metod of measuring the efficiency is comonly used in the industry. (ABB, Fanuc,Mitsubishi, Festo)

 

Obtained result is equal to 75 cycles per minute.

It is 50% of the efficiency of the Festo Tripod manipulator which offers 150 cycles per minute in the same test.

 

Point Cloud Registration of Small Objects

with Deviating Features

The game’s underlying concept is that a player is required to handcraft a specified CAD model from Play-Dough. The reproduced model is then 3D-scanned and compared to the original model. Fidelity of the derived model is scored and presented to the player. Score modifiers include a variable difficulty setting and a settable time constraint.

About the project

 

Lego Detection using OpenCV

Main project goals were: RGB data processing for brick detection, artifact removal and color and shape classification.

About the project

 

Simple 3D game using OpenGL and OpenCV

 

Data Presentation using OpenGL

 

Robotic manipulators animation

 

3D Printer

Printer was build thanks to OpenSource community around RepRap project that created both software and hardware plans for DIY 3D printing. Printer model is MendelMax 1.5 with  several modifications done by myself such as customized closed chamber or custom fan duct. The most advanced task was to calibrate the device and process-related parameters. Then, the printer was used for hobby projects and prototyping.

About the project

 

Contact

Name:

Jakub Kaminski

Location:

Poznan, Poland